Searched refs:_isFinished (Results 1 – 4 of 4) sorted by relevance
71 if (this._isFinished && !ignoreLimit)132 get _isFinished() { getter in scope.Animation144 if (this._isFinished)161 if (this._isFinished || this._idle) {171 if (!this._isFinished && !this._paused && !this._idle) {194 this._isFinished = true;219 if (this._isFinished) {240 } else if (!this._isFinished) {
15 …_isFinished&&!b&&(this._currentTime=this._playbackRate>0?this._totalDuration:0),this._ensureAlive(… getter in b.Animation