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Searched refs:_mesa_GetActiveSubroutineUniformName (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.h366 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
Dshaderapi.c2910 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformName() function