Searched refs:_mesa_GetActiveSubroutineUniformName (Results 1 – 2 of 2) sorted by relevance
366 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
2910 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformName() function