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Searched refs:_mesa_check_framebuffer_status (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta_generate_mipmap.c116 status = _mesa_check_framebuffer_status(ctx, mipmap->fb); in fallback_required()
346 if (_mesa_check_framebuffer_status(ctx, ctx->DrawBuffer) != in _mesa_meta_GenerateMipmap()
Dmeta.c2819 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in copytexsubimage_using_blit_framebuffer()
3072 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in decompress_texture_image()
3439 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in cleartexsubimage_color()
3492 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in cleartexsubimage_depth_stencil()
/external/mesa3d/src/mesa/main/
Dfbobject.h140 _mesa_check_framebuffer_status(struct gl_context *ctx,
Dfbobject.c3281 _mesa_check_framebuffer_status(struct gl_context *ctx, in _mesa_check_framebuffer_status() function
3311 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckFramebufferStatus_no_error()
3333 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckFramebufferStatus()
3372 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckNamedFramebufferStatus()
3403 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckNamedFramebufferStatusEXT()