/external/mesa3d/src/mesa/x86/ |
D | common_x86.c | 104 _mesa_debug(NULL, "EXCEPTION_ILLEGAL_INSTRUCTION\n" ); in ExceptionFilter() 107 _mesa_debug(NULL, "STATUS_FLOAT_MULTIPLE_TRAPS\n"); in ExceptionFilter() 110 _mesa_debug(NULL, "UNEXPECTED EXCEPTION (0x%08x), terminating!\n" ); in ExceptionFilter() 115 _mesa_debug(NULL, "Context does not contain control registers, terminating!\n"); in ExceptionFilter() 168 _mesa_debug(NULL, "Testing OS support for SSE...\n"); in _mesa_check_os_sse_support() 173 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 175 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() 180 _mesa_debug(NULL, "Testing OS support for SSE unmasked exceptions...\n"); in _mesa_check_os_sse_support() 185 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 187 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() [all …]
|
/external/mesa3d/src/mesa/swrast/ |
D | s_context.c | 607 _mesa_debug(ctx, "_swrast_Quad\n"); in _swrast_Quad() 622 _mesa_debug(ctx, "_swrast_Triangle\n"); in _swrast_Triangle() 634 _mesa_debug(ctx, "_swrast_Line\n"); in _swrast_Line() 645 _mesa_debug(ctx, "_swrast_Point\n"); in _swrast_Point() 655 _mesa_debug(ctx, "_swrast_InvalidateState\n"); in _swrast_InvalidateState() 664 _mesa_debug(ctx, "_swrast_ResetLineStipple\n"); in _swrast_ResetLineStipple() 679 _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value); in _swrast_allow_vertex_fog() 689 _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value); in _swrast_allow_pixel_fog() 738 _mesa_debug(ctx, "_swrast_CreateContext\n"); in _swrast_CreateContext() 823 _mesa_debug(ctx, "_swrast_DestroyContext\n"); in _swrast_DestroyContext() [all …]
|
/external/mesa3d/src/mesa/main/ |
D | polygon.c | 88 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode)); in _mesa_CullFace() 139 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode)); in _mesa_FrontFace() 161 _mesa_debug(ctx, "glPolygonMode %s %s\n", in polygon_mode() 248 _mesa_debug(ctx, "glPolygonStipple\n"); in _mesa_PolygonStipple() 280 _mesa_debug(ctx, "glGetPolygonStipple\n"); in _mesa_GetnPolygonStippleARB() 326 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); in _mesa_PolygonOffset() 343 _mesa_debug(ctx, "glPolygonOffsetClamp %f %f %f\n", factor, units, clamp); in _mesa_PolygonOffsetClampEXT()
|
D | depth.c | 48 _mesa_debug(ctx, "glClearDepth(%f)\n", depth); in _mesa_ClearDepth() 108 _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func)); in _mesa_DepthFunc() 121 _mesa_debug(ctx, "glDepthMask %d\n", flag); in _mesa_DepthMask() 150 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); in _mesa_DepthBoundsEXT()
|
D | debug.c | 75 _mesa_debug(NULL, in _mesa_print_state() 109 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", in _mesa_print_info() 111 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", in _mesa_print_info() 113 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", in _mesa_print_info() 119 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String); in _mesa_print_info() 122 _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); in _mesa_print_info() 124 _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); in _mesa_print_info() 127 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); in _mesa_print_info() 129 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); in _mesa_print_info() 319 _mesa_debug(NULL, in _mesa_write_renderbuffer_image() [all …]
|
D | viewport.c | 139 _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); in _mesa_Viewport() 205 _mesa_debug(ctx, "glViewportArrayv %d %d\n", first, count); in _mesa_ViewportArrayv() 234 _mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n", in viewport_indexed_err() 327 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); in _mesa_DepthRange() 391 _mesa_debug(ctx, "glDepthRangeArrayv %d %d\n", first, count); in _mesa_DepthRangeArrayv() 410 _mesa_debug(ctx, "glDepthRangeArrayfv %d %d\n", first, count); in _mesa_DepthRangeArrayfvOES() 450 _mesa_debug(ctx, "glDepthRangeIndexed(%d, %f, %f)\n", in _mesa_DepthRangeIndexed() 562 _mesa_debug(ctx, "glClipControl(%s, %s)\n", in _mesa_ClipControl() 615 _mesa_debug(ctx, "glSubpixelPrecisionBiasNV(%u, %u)\n", xbits, ybits); in subpixel_precision_bias() 632 _mesa_debug(ctx, "glSubpixelPrecisionBiasNV(%u, %u)\n", xbits, ybits); in _mesa_SubpixelPrecisionBiasNV_no_error() [all …]
|
D | pipelineobj.c | 292 _mesa_debug(ctx, "glUseProgramStages(%u, 0x%x, %u)\n", in _mesa_UseProgramStages() 429 _mesa_debug(ctx, "glActiveShaderProgram(%u, %u)\n", pipeline, program); in _mesa_ActiveShaderProgram() 440 _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline); in bind_program_pipeline() 555 _mesa_debug(ctx, "glDeleteProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_DeleteProgramPipelines() 651 _mesa_debug(ctx, "glGenProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_GenProgramPipelines() 669 _mesa_debug(ctx, "glCreateProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_CreateProgramPipelines() 687 _mesa_debug(ctx, "glIsProgramPipeline(%u)\n", pipeline); in _mesa_IsProgramPipeline() 706 _mesa_debug(ctx, "glGetProgramPipelineiv(%u, %d, %p)\n", in _mesa_GetProgramPipelineiv() 1044 _mesa_debug(ctx, "glValidateProgramPipeline(%u)\n", pipeline); in _mesa_ValidateProgramPipeline() 1064 _mesa_debug(ctx, "glGetProgramPipelineInfoLog(%u, %d, %p, %p)\n", in _mesa_GetProgramPipelineInfoLog()
|
D | program_resource.c | 95 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n", in _mesa_GetProgramInterfaceiv() 271 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceIndex() 342 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n", in _mesa_GetProgramResourceName() 375 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n", in _mesa_GetProgramResourceiv() 406 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n", in _mesa_GetProgramResourceLocation() 462 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceLocationIndex()
|
D | draw.c | 565 _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", in _mesa_DrawArrays() 601 _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n", in _mesa_DrawArraysInstancedARB() 638 _mesa_debug(ctx, in _mesa_DrawArraysInstancedBaseInstance() 699 _mesa_debug(ctx, in _mesa_exec_MultiDrawArrays() 920 _mesa_debug(ctx, in _mesa_DrawRangeElementsBaseVertex() 1010 _mesa_debug(ctx, in _mesa_DrawRangeElements() 1031 _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", in _mesa_DrawElements() 1062 _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", in _mesa_DrawElementsBaseVertex() 1093 _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", in _mesa_DrawElementsInstancedARB() 1127 _mesa_debug(ctx, in _mesa_DrawElementsInstancedBaseVertex() [all …]
|
D | stencil.c | 113 _mesa_debug(ctx, "glClearStencil(%d)\n", s); in _mesa_ClearStencil() 139 _mesa_debug(ctx, "glStencilFuncSeparateATI()\n"); in _mesa_StencilFuncSeparateATI() 249 _mesa_debug(ctx, "glStencilFunc()\n"); in _mesa_StencilFunc() 278 _mesa_debug(ctx, "glStencilMask()\n"); in _mesa_StencilMask() 390 _mesa_debug(ctx, "glStencilOp()\n"); in _mesa_StencilOp() 418 _mesa_debug(ctx, "glActiveStencilFaceEXT()\n"); in _mesa_ActiveStencilFaceEXT() 489 _mesa_debug(ctx, "glStencilOpSeparate()\n"); in _mesa_StencilOpSeparate() 558 _mesa_debug(ctx, "glStencilFuncSeparate()\n"); in _mesa_StencilFuncSeparate() 609 _mesa_debug(ctx, "glStencilMaskSeparate()\n"); in _mesa_StencilMaskSeparate()
|
D | lines.c | 93 _mesa_debug(ctx, "glLineWidth %f\n", width); in _mesa_LineWidth() 117 _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern); in _mesa_LineStipple()
|
D | robustness.c | 126 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB() 161 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
|
D | queryobj.c | 267 _mesa_debug(ctx, "%s(%d)\n", func, n); in create_queries() 333 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n); in _mesa_DeleteQueries() 371 _mesa_debug(ctx, "glIsQuery(%u)\n", id); in _mesa_IsQuery() 412 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n", in _mesa_BeginQueryIndexed() 518 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n", in _mesa_EndQueryIndexed() 575 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id, in _mesa_QueryCounter() 650 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n", in _mesa_GetQueryIndexediv() 797 _mesa_debug(ctx, "%s(%u, %s)\n", func, id, in get_query_object()
|
D | context.h | 213 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \ 232 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \ 249 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \
|
D | compute.c | 291 _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", in dispatch_compute() 326 _mesa_debug(ctx, "glDispatchComputeIndirect(%ld)\n", (long) indirect); in dispatch_compute_indirect() 359 _mesa_debug(ctx, in dispatch_compute_group_size()
|
D | getstring.c | 244 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); in _get_vao_pointerv() 356 _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname)); in _mesa_GetPointerIndexedvEXT() 398 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); in _mesa_GetError()
|
D | blend.c | 309 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", in _mesa_BlendFuncSeparate() 509 _mesa_debug(ctx, "glBlendEquation(%s)\n", in _mesa_BlendEquation() 593 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", in _mesa_BlendEquationiARB() 692 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", in _mesa_BlendEquationSeparate() 752 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, in _mesa_BlendEquationSeparateiARB() 824 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", in _mesa_AlphaFunc() 932 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode)); in _mesa_LogicOp() 981 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", in _mesa_ColorMask() 1013 _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n", in _mesa_ColorMaski()
|
D | scissor.c | 100 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); in _mesa_Scissor() 210 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n", in scissor_indexed_err() 270 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n", in _mesa_WindowRectanglesEXT()
|
D | matrix.c | 188 _mesa_debug(ctx, "%s(%f, %f, %f, %f, %f, %f)\n", caller, in matrix_ortho() 349 _mesa_debug(ctx, "glPushMatrix %s\n", in _mesa_PushMatrix() 399 _mesa_debug(ctx, "glPopMatrix %s\n", in _mesa_PopMatrix() 464 _mesa_debug(ctx, "glLoadIdentity()\n"); in _mesa_LoadIdentity() 501 _mesa_debug(ctx, in matrix_load() 559 _mesa_debug(ctx, in matrix_mult()
|
D | texobj.c | 658 _mesa_debug(NULL, "Texture Obj %d incomplete because: %s\n", t->Name, s); in incomplete() 1248 _mesa_debug(ctx, "%s %d\n", caller, n); in create_textures_err() 1580 _mesa_debug(ctx, "glDeleteTextures %d\n", n); in _mesa_DeleteTextures() 1845 _mesa_debug(ctx, "glBindTexture %s %d\n", in _mesa_BindTexture() 1867 _mesa_debug(ctx, "glBindMultiTextureEXT %s %d\n", in _mesa_BindMultiTextureEXT() 1946 _mesa_debug(ctx, "glBindTextureUnit %s %d\n", in _mesa_BindTextureUnit() 2074 _mesa_debug(ctx, "glPrioritizeTextures %d\n", n); in _mesa_PrioritizeTextures() 2122 _mesa_debug(ctx, "glAreTexturesResident %d\n", n); in _mesa_AreTexturesResident() 2170 _mesa_debug(ctx, "glIsTexture %d\n", texture); in _mesa_IsTexture() 2233 _mesa_debug(ctx, "glInvalidateTexSubImage %d\n", texture); in _mesa_InvalidateTexSubImage() [all …]
|
D | errors.h | 64 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
|
D | drawpix.c | 55 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %ld, %ld\n", in _mesa_DrawPixels() 199 _mesa_debug(ctx, in _mesa_CopyPixels()
|
D | hash.c | 390 _mesa_debug(NULL, "%u %p\n", DELETED_KEY_VALUE, table->deleted_key_data); in _mesa_HashPrint() 393 _mesa_debug(NULL, "%u %p\n", (unsigned)(uintptr_t) entry->key, in _mesa_HashPrint()
|
D | conservativeraster.c | 48 _mesa_debug(ctx, "%s(%s, %g)\n", in conservative_raster_parameter()
|
/external/mesa3d/src/mesa/x86-64/ |
D | x86-64.c | 68 _mesa_debug( NULL, "%s", msg ); in message()
|