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Searched refs:_mesa_glthread_finish_before (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglthread.c184 _mesa_glthread_finish_before(ctx, func); in _mesa_glthread_disable()
289 _mesa_glthread_finish_before(struct gl_context *ctx, const char *func) in _mesa_glthread_finish_before() function
Dglthread_draw.c331 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()
354 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()
494 _mesa_glthread_finish_before(ctx, "MultiDrawArrays"); in _mesa_marshal_MultiDrawArrays()
680 _mesa_glthread_finish_before(ctx, "DrawElements"); in draw_elements()
948 _mesa_glthread_finish_before(ctx, "DrawElements"); in _mesa_marshal_MultiDrawElementsBaseVertex()
Dglthread_bufferobj.c286 _mesa_glthread_finish_before(ctx, func); in _mesa_marshal_BufferData_merged()
423 _mesa_glthread_finish_before(ctx, func); in _mesa_marshal_BufferSubData_merged()
Dglthread.h190 void _mesa_glthread_finish_before(struct gl_context *ctx, const char *func);