Searched refs:_mesa_lookup_vao (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | arrayobj.c | 199 _mesa_lookup_vao(struct gl_context *ctx, GLuint id) in _mesa_lookup_vao() function 990 newObj = _mesa_lookup_vao(ctx, id); in bind_vertex_array() 1048 struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]); in delete_vertex_arrays() 1205 obj = _mesa_lookup_vao(ctx, id); in _mesa_IsVertexArray() 1237 vao = _mesa_lookup_vao(ctx, vaobj); in vertex_array_element_buffer()
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D | arrayobj.h | 50 _mesa_lookup_vao(struct gl_context *ctx, GLuint id);
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D | objectlabel.c | 165 struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name); in get_label_pointer()
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D | varray.c | 1959 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_EnableVertexArrayAttrib_no_error() 2060 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_DisableVertexArrayAttrib_no_error() 3045 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayVertexBuffer_no_error() 3299 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayVertexBuffers_no_error() 3438 vao = _mesa_lookup_vao(ctx, vaobj); in vertex_array_attrib_format() 3623 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayAttribBinding_no_error() 3733 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayBindingDivisor_no_error()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 338 array_obj = _mesa_lookup_vao(ctx, *VAO); in _mesa_meta_setup_vertex_objects() 3315 array_obj = _mesa_lookup_vao(ctx, drawtex->VAO); in _mesa_meta_DrawTex()
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