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Searched refs:_mesa_lookup_vao (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Darrayobj.c199 _mesa_lookup_vao(struct gl_context *ctx, GLuint id) in _mesa_lookup_vao() function
990 newObj = _mesa_lookup_vao(ctx, id); in bind_vertex_array()
1048 struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]); in delete_vertex_arrays()
1205 obj = _mesa_lookup_vao(ctx, id); in _mesa_IsVertexArray()
1237 vao = _mesa_lookup_vao(ctx, vaobj); in vertex_array_element_buffer()
Darrayobj.h50 _mesa_lookup_vao(struct gl_context *ctx, GLuint id);
Dobjectlabel.c165 struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name); in get_label_pointer()
Dvarray.c1959 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_EnableVertexArrayAttrib_no_error()
2060 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_DisableVertexArrayAttrib_no_error()
3045 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayVertexBuffer_no_error()
3299 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayVertexBuffers_no_error()
3438 vao = _mesa_lookup_vao(ctx, vaobj); in vertex_array_attrib_format()
3623 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayAttribBinding_no_error()
3733 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); in _mesa_VertexArrayBindingDivisor_no_error()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c338 array_obj = _mesa_lookup_vao(ctx, *VAO); in _mesa_meta_setup_vertex_objects()
3315 array_obj = _mesa_lookup_vao(ctx, drawtex->VAO); in _mesa_meta_DrawTex()