Searched refs:_mesa_program_resource_index (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 829 _mesa_program_resource_index(struct gl_shader_program *shProg, in _mesa_program_resource_index() function 888 if (_mesa_program_resource_index(shProg, res) == index) in _mesa_program_resource_find_index() 1236 _mesa_program_resource_index(shProg, uni); in get_buffer_property() 1278 _mesa_program_resource_index(shProg, uni); in get_buffer_property() 1306 *val++ = _mesa_program_resource_index(shProg, uni); in get_buffer_property()
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D | program_resource.c | 323 return _mesa_program_resource_index(shProg, res); in _mesa_GetProgramResourceIndex()
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D | shaderapi.h | 288 _mesa_program_resource_index(struct gl_shader_program *shProg,
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D | uniforms.c | 1059 return _mesa_program_resource_index(shProg, res); in _mesa_GetUniformBlockIndex() 1092 uniformIndices[i] = _mesa_program_resource_index(shProg, res); in _mesa_GetUniformIndices()
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D | shaderapi.c | 2820 return _mesa_program_resource_index(shProg, res); in _mesa_GetSubroutineIndex()
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