Searched refs:_mesa_set_draw_vao (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | draw.c | 570 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawArrays() 606 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawArraysInstancedARB() 645 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawArraysInstancedBaseInstance() 705 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_exec_MultiDrawArrays() 927 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawRangeElementsBaseVertex() 1037 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawElements() 1068 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawElementsBaseVertex() 1099 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawElementsInstancedARB() 1136 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawElementsInstancedBaseVertex() 1175 _mesa_set_draw_vao(ctx, ctx->Array.VAO, enabled_filter(ctx)); in _mesa_DrawElementsInstancedBaseInstance() [all …]
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D | state.h | 59 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao,
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D | arrayobj.c | 1010 _mesa_set_draw_vao(ctx, ctx->Array._EmptyVAO, 0); in bind_vertex_array() 1066 _mesa_set_draw_vao(ctx, ctx->Array._EmptyVAO, 0); in delete_vertex_arrays()
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D | state.c | 623 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_set_draw_vao() function
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D | attrib.c | 1626 _mesa_set_draw_vao(ctx, ctx->Array._EmptyVAO, 0); in copy_array_attrib()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_draw.c | 128 _mesa_set_draw_vao(ctx, node->VAO[mode], _vbo_get_vao_filter(mode)); in bind_vertex_list()
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D | vbo_exec_draw.c | 143 _mesa_set_draw_vao(ctx, vao, _vbo_get_vao_filter(mode)); in vbo_exec_bind_arrays()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 260 _mesa_set_draw_vao(ctx, rs->VAO, VERT_BIT_POS); in st_RasterPos()
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