Searched refs:_mm_dp_ps (Results 1 – 8 of 8) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion_simd.inl | 24 __m128 const add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff); 25 __m128 const add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff); 26 __m128 const add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff); 27 __m128 const add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
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/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | geometric.h | 30 return _mm_dp_ps(v1, v2, 0xff); in glm_vec4_dot() 49 return _mm_dp_ps(v1, v2, 0xff); in glm_vec1_dot()
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_quat.inl | 126 __m128 add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff); 127 __m128 add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff); 128 __m128 add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff); 129 __m128 add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
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/external/clang/test/CodeGen/ |
D | sse41-builtins.c | 171 return _mm_dp_ps(x, y, 7); in test_mm_dp_ps()
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/external/llvm-project/clang/test/CodeGen/X86/ |
D | sse41-builtins.c | 169 return _mm_dp_ps(x, y, 7); in test_mm_dp_ps()
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/external/llvm-project/clang/lib/Headers/ |
D | smmintrin.h | 592 #define _mm_dp_ps(X, Y, M) \ macro
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/external/clang/lib/Headers/ |
D | smmintrin.h | 134 #define _mm_dp_ps(X, Y, M) __extension__ ({ \ macro
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/external/pffft/ |
D | sse2neon.h | 3772 FORCE_INLINE __m128 _mm_dp_ps(__m128 a, __m128 b, const int imm) in _mm_dp_ps() function
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