Searched refs:_playBlockSize (Results 1 – 2 of 2) sorted by relevance
375 _playBlockSize(0), in AudioDeviceWindowsCore()1904 _playBlockSize = Wfx.nSamplesPerSec / 100; in InitPlayout()1923 RTC_LOG(LS_VERBOSE) << "_playBlockSize : " << _playBlockSize; in InitPlayout()2711 int playout_delay = 10 * (bufferLength / _playBlockSize) + in DoRenderThread()2792 if (framesAvailable < _playBlockSize) { in DoRenderThread()2799 const uint32_t n10msBuffers = (framesAvailable / _playBlockSize); in DoRenderThread()2803 hr = _ptrRenderClient->GetBuffer(_playBlockSize, &pData); in DoRenderThread()2811 _ptrAudioBuffer->RequestPlayoutData(_playBlockSize); in DoRenderThread()2829 if (nSamples != static_cast<int32_t>(_playBlockSize)) { in DoRenderThread()2832 << _playBlockSize << ")"; in DoRenderThread()[all …]
276 uint32_t _playBlockSize; variable