Searched refs:_scratchThreeFloatsA (Results 1 – 2 of 2) sorted by relevance
93 var _scratchThreeFloatsA; variable
32 _scratchThreeFloatsA = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector333 _scratchThreeFloatsAPtr = _scratchThreeFloatsA['byteOffset'];