Searched refs:_scratchThreeFloatsB (Results 1 – 2 of 2) sorted by relevance
96 var _scratchThreeFloatsB; variable
35 _scratchThreeFloatsB = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector336 _scratchThreeFloatsBPtr = _scratchThreeFloatsB['byteOffset'];