Searched refs:_simd_blendv_ps (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 45 stencilps = _simd_blendv_ps(stencilps, _simd_setzero_ps(), mask); in StencilOp() 48 stencilps = _simd_blendv_ps(stencilps, stencilRefps, mask); in StencilOp() 53 stencilps = _simd_blendv_ps(stencilps, _simd_castsi_ps(stencilincr), mask); in StencilOp() 59 stencilps = _simd_blendv_ps(stencilps, _simd_castsi_ps(stencildecr), mask); in StencilOp() 65 stencilps = _simd_blendv_ps(stencilps, _simd_castsi_ps(stencilincr), mask); in StencilOp() 71 stencilps = _simd_blendv_ps(stencilps, _simd_castsi_ps(stencildecr), mask); in StencilOp() 78 stencilps = _simd_blendv_ps(stencilps, stencilinvert, mask); in StencilOp() 332 stencilResult.v[0] = _simd_blendv_ps(origStencil, stencilps, coverageMask); in DepthStencilWrite()
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D | backend_impl.h | 510 _simd_blendv_ps(vXSample, psContext.vX.center, _simd_castsi_ps(vEvalAtCenter)); 512 _simd_blendv_ps(vYSample, psContext.vY.center, _simd_castsi_ps(vEvalAtCenter)); 528 _simd_blendv_ps(psContext.vX.centroid, vXSample, _simd_castsi_ps(vCase3a)); 530 _simd_blendv_ps(psContext.vY.centroid, vYSample, _simd_castsi_ps(vCase3a));
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | simdintrin.h | 46 #define _simd_blendv_ps SIMD::blendv_ps macro
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