Searched refs:_simd_broadcast_ss (Results 1 – 4 of 4) sorted by relevance
71 simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask()72 simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask()73 simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask()587 coeffs->vIa = _simd_broadcast_ss(&work.I[0]);588 coeffs->vIb = _simd_broadcast_ss(&work.I[1]);589 coeffs->vIc = _simd_broadcast_ss(&work.I[2]);591 coeffs->vJa = _simd_broadcast_ss(&work.J[0]);592 coeffs->vJb = _simd_broadcast_ss(&work.J[1]);593 coeffs->vJc = _simd_broadcast_ss(&work.J[2]);595 coeffs->vZa = _simd_broadcast_ss(&work.Z[0]);[all …]
141 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilTest()142 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilTest()269 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilWrite()270 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilWrite()
305 constColor.x = _simd_broadcast_ss(&pBlendState->constantColor[0]); in Blend()306 constColor.y = _simd_broadcast_ss(&pBlendState->constantColor[1]); in Blend()307 constColor.z = _simd_broadcast_ss(&pBlendState->constantColor[2]); in Blend()308 constColor.w = _simd_broadcast_ss(&pBlendState->constantColor[3]); in Blend()
172 #define _simd_broadcast_ss SIMD::broadcast_ss macro238 return _simd_broadcast_ss(pInterpA); in InterpolateComponent()241 simdscalar vA = _simd_broadcast_ss(pInterpA); in InterpolateComponent()242 simdscalar vB = _simd_broadcast_ss(pInterpB); in InterpolateComponent()243 simdscalar vC = _simd_broadcast_ss(pInterpC); in InterpolateComponent()259 simdscalar vA = _simd_broadcast_ss(pInterpA); in InterpolateComponentFlat()