Searched refs:_sqrt (Results 1 – 4 of 4) sorted by relevance
46 from math import sqrt as _sqrt, acos as _acos, cos as _cos, sin as _sin unknown58 NV_MAGICCONST = 4 * _exp(-0.5)/_sqrt(2.0)469 r = s + _sqrt(1.0 + s * s)519 ainv = _sqrt(2.0 * alpha - 1.0)597 g2rad = _sqrt(-2.0 * _log(1.0 - random()))858 stddev = _sqrt(sqsum/n - avg*avg)
50 from math import sqrt as _sqrt, acos as _acos, cos as _cos, sin as _sin unknown93 NV_MAGICCONST = 4 * _exp(-0.5) / _sqrt(2.0)525 return low + (high - low) * _sqrt(u * c)580 g2rad = _sqrt(-2.0 * _log(1.0 - random()))634 r = s + _sqrt(1.0 + s * s)681 ainv = _sqrt(2.0 * alpha - 1.0)
970 void _sqrt(Variable *Dest, Operand *Src0) { in _sqrt() function
4450 _sqrt(T, Src);