Searched refs:_vao (Results 1 – 1 of 1) sorted by relevance
2009 glGenVertexArrays(1, &_vao); in Run()2010 glBindVertexArray(_vao); in Run()2089 if (_vao) in Cleanup()2091 glDeleteVertexArrays(1, &_vao); in Cleanup()2114 , _vao(0) in CBasicVertexDef()2127 GLuint _vao; member in glcts::__anone9281a0a0111::CBasicVertexDef2186 glGenVertexArrays(1, &_vao); in Run()2187 glBindVertexArray(_vao); in Run()2295 if (_vao) in Cleanup()2297 glDeleteVertexArrays(1, &_vao); in Cleanup()[all …]