Searched refs:_writtenSamples (Results 1 – 2 of 2) sorted by relevance
280 UINT64 _writtenSamples; variable
378 _writtenSamples(0), in AudioDeviceWindowsCore()2714 _writtenSamples = 0; in DoRenderThread()2732 _writtenSamples += bufferLength; in DoRenderThread()2845 _writtenSamples += _playBlockSize; in DoRenderThread()2854 playout_delay = ROUND((double(_writtenSamples) / _devicePlaySampleRate - in DoRenderThread()