Searched refs:aStruct (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/compiler/translator/TranslatorMetalDirect/ |
D | ToposortStructs.cpp | 137 auto &aStruct = CreateInstanceVariable(symbolTable, aStructType, Name("a")); in CreateStructEqualityFunction() local 139 funcEquality.addParameter(&aStruct); in CreateStructEqualityFunction() 177 auto &aAccess = AccessIndex(AccessField(aStruct, aFieldName), d); in CreateStructEqualityFunction() 185 auto &aAccess = AccessField(aStruct, aFieldName); in CreateStructEqualityFunction()
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/external/flatbuffers/tests/ |
D | test.cpp | 3146 MyGame::Example::ArrayStruct aStruct(2, 12, 1); in FixedLengthArrayTest() local 3147 TEST_NOTNULL(aStruct.b()); in FixedLengthArrayTest() 3148 TEST_NOTNULL(aStruct.mutable_b()); in FixedLengthArrayTest() 3149 TEST_NOTNULL(aStruct.mutable_d()); in FixedLengthArrayTest() 3150 TEST_NOTNULL(aStruct.mutable_f()); in FixedLengthArrayTest() 3151 for (int i = 0; i < aStruct.b()->size(); i++) in FixedLengthArrayTest() 3152 aStruct.mutable_b()->Mutate(i, i + 1); in FixedLengthArrayTest() 3153 aStruct.mutable_d()->Mutate(0, nStruct0); in FixedLengthArrayTest() 3154 aStruct.mutable_d()->Mutate(1, nStruct1); in FixedLengthArrayTest() 3155 auto aTable = MyGame::Example::CreateArrayTable(fbb, &aStruct); in FixedLengthArrayTest() [all …]
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