Searched refs:a_arrayed (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | shader_validation.cpp | 364 …ULE_STATE const *a, SHADER_MODULE_STATE const *b, unsigned a_type, unsigned b_type, bool a_arrayed, in TypesMatch() argument 374 if (a_arrayed && a_insn.opcode() == spv::OpTypeArray) { in TypesMatch() 380 return TypesMatch(a, b, a_type, b_insn.word(2), a_arrayed, false, relaxed); in TypesMatch() 384 return TypesMatch(a, b, a_insn.word(2), b_type, a_arrayed, b_arrayed, false); in TypesMatch() 393 return TypesMatch(a, b, a_insn.word(3), b_insn.word(3), a_arrayed, b_arrayed, relaxed); in TypesMatch() 396 if (a_arrayed || b_arrayed) { in TypesMatch() 412 … if (!TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false)) return false; in TypesMatch() 420 return TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) && in TypesMatch() 425 return TypesMatch(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) && in TypesMatch() 435 … if (!TypesMatch(a, b, a_insn.word(i), b_insn.word(i), a_arrayed, b_arrayed, false)) { in TypesMatch()
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