Searched refs:aaMask (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 723 M4f* aaMask) const { in computeDegenerateQuad() 728 *aaMask = M4f(0); in computeDegenerateQuad() 733 *aaMask = signedEdgeDistances != 0.f; in computeDegenerateQuad() 781 *aaMask = any(*aaMask); in computeDegenerateQuad() 793 *aaMask = *aaMask | M4f({1, 0, 0, 1}); in computeDegenerateQuad() 798 *aaMask = *aaMask | M4f({0, 1, 1, 0}); in computeDegenerateQuad() 846 *aaMask = *aaMask | (d1Or2 & next_cw(*aaMask)) | (next_ccw(d1Or2) & next_ccw(*aaMask)); in computeDegenerateQuad() 1222 M4f aaMask; in adjustDegenerateVertices() local 1224 &x2d, &y2d, &aaMask); in adjustDegenerateVertices() 1225 vertices->moveTo(x2d, y2d, aaMask); in adjustDegenerateVertices()
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D | GrQuadUtils.h | 129 skvx::Vec<4, int32_t>* aaMask) const;
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