Searched refs:access_idx (Results 1 – 3 of 3) sorted by relevance
2501 for (size_t access_idx = 0; access_idx < n_texture_access; ++access_idx) in iterate() local2504 if (false == isTargetSuppByAccess(access_idx, tgt_idx)) in iterate()2522 access_idx, in iterate()2941 bool SmokeTest::isTargetSuppByAccess(size_t access_idx, size_t target_idx) in isTargetSuppByAccess() argument2943 const _texture_access& access = texture_access[access_idx]; in isTargetSuppByAccess()3744 …static const size_t access_idx = 4; /* 4 - index of "texelFetch" entry in texture_access_routines … in iterate() local3828 for (size_t access_idx = 0; access_idx < n_texture_access; ++access_idx) in iterate() local3831 if (false == isTargetSuppByAccess(access_idx, tgt_idx)) in iterate()3837 if (false == isTargetSuppByAccess(access_idx, tgt_idx)) in iterate()3872 access_idx, in iterate()
238 bool isTargetSuppByAccess(size_t access_idx, size_t target_idx);
1971 for (GLuint access_idx = 0; access_idx <= flag_idx; ++access_idx) in GetBufferParameterTest() local1973 const GLenum access = s_mapping_bits[access_idx]; in GetBufferParameterTest()