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Searched refs:activeLocations (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp146 const gl::AttributesMask &activeLocations = executable.getActiveAttribLocationsMask(); in syncStateForDraw() local
147 gl::AttributesMask activeDirtyAttribs = (mAttribsToTranslate & activeLocations); in syncStateForDraw()
157 const gl::AttributesMask &activeLocations = executable.getActiveAttribLocationsMask(); in syncStateForDraw() local
158 gl::AttributesMask activeDynamicAttribs = (mDynamicAttribsMask & activeLocations); in syncStateForDraw()
241 const auto &activeLocations = in hasActiveDynamicAttrib() local
243 gl::AttributesMask activeDynamicAttribs = (mDynamicAttribsMask & activeLocations); in hasActiveDynamicAttrib()