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Searched refs:activeShaderProgram (Results 1 – 25 of 32) sorted by relevance

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/external/angle/src/libANGLE/
DProgramPipeline.h52 void activeShaderProgram(Program *shaderProgram);
115 void activeShaderProgram(Program *shaderProgram);
DProgramPipeline.cpp52 void ProgramPipelineState::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() function in gl::ProgramPipelineState
194 void ProgramPipeline::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() function in gl::ProgramPipeline
196 mState.activeShaderProgram(shaderProgram); in activeShaderProgram()
DContext_gles_3_1_autogen.h14 void activeShaderProgram(ProgramPipelineID pipelinePacked, ShaderProgramID programPacked); \
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl6 dst->activeShaderProgram = src.activeShaderProgram;
DgluShaderProgram.cpp349 void ProgramPipeline::activeShaderProgram (deUint32 program) in activeShaderProgram() function in glu::ProgramPipeline
351 m_gl.activeShaderProgram(m_pipeline, program); in activeShaderProgram()
DgluShaderProgram.hpp169 void activeShaderProgram (deUint32 program);
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1437 pipeline.activeShaderProgram(changeName); in testActiveProgramUniform()
1450 pipeline.activeShaderProgram(0); in testActiveProgramUniform()
1497 pipeline.pipeline->activeShaderProgram(newActive); in testPipelineQueryActive()
1506 pipeline.pipeline->activeShaderProgram(0); in testPipelineQueryActive()
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp937 gl.activeShaderProgram(pipelines[0], progVF.getProgram()); in iterate()
943 gl.activeShaderProgram(pipelines[0], progVF.getProgram() + 100); in iterate()
957 gl.activeShaderProgram(pipelines[0], progVF.getProgram()); in iterate()
1918 gl.activeShaderProgram(pipeline, programB); in iterate()
1935 gl.activeShaderProgram(pipeline, programB); in iterate()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp469 ASSIGN("glActiveShaderProgram", activeShaderProgram); in initProcsDesktopGL()
1640 ASSIGN("glActiveShaderProgram", activeShaderProgram); in initProcsDesktopGL()
2532 ASSIGN("glActiveShaderProgram", activeShaderProgram); in initProcsGLES()
2740 ASSIGN("glActiveShaderProgramEXT", activeShaderProgram); in initProcsSharedExtensions()
3257 activeShaderProgram = &glActiveShaderProgramNULL; in initProcsDesktopGLNULL()
4427 activeShaderProgram = &glActiveShaderProgramNULL; in initProcsDesktopGLNULL()
5318 activeShaderProgram = &glActiveShaderProgramNULL; in initProcsGLESNULL()
5526 activeShaderProgram = &glActiveShaderProgramNULL; in initProcsSharedExtensionsNULL()
DDispatchTableGL_autogen.h456 PFNGLACTIVESHADERPROGRAMPROC activeShaderProgram = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl6 gl->activeShaderProgram = &glActiveShaderProgram;
DglwInitES32Direct.inl6 gl->activeShaderProgram = &glActiveShaderProgram;
DglwFunctions.inl6 glActiveShaderProgramFunc activeShaderProgram; variable
DglwInitES31.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitES32.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitGL41.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitGL42.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL44.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL43.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL45.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL46.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitExtGL.inl758 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl6 gl->activeShaderProgram = glActiveShaderProgram;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1151 programPipeline->activeShaderProgram(vertexProgramID); in execute()
/external/angle/src/libGLESv2/
Dentry_points_gles_3_1_autogen.cpp40 context->activeShaderProgram(pipelinePacked, programPacked); in GL_ActiveShaderProgram()

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