Searched refs:active_layer_ (Results 1 – 2 of 2) sorted by relevance
54 active_layer_(-1), in ScreenshareLayers()168 if (active_layer_ == -1 || in NextFrameConfig()169 layers_[active_layer_].state != TemporalLayer::State::kDropped) { in NextFrameConfig()181 active_layer_ = -1; in NextFrameConfig()183 active_layer_ = 1; in NextFrameConfig()186 active_layer_ = 0; in NextFrameConfig()190 switch (active_layer_) { in NextFrameConfig()344 active_layer_ = 1; in OnEncodeDone()348 } else if (active_layer_ >= 0 && layers_[active_layer_].state == in OnEncodeDone()350 layers_[active_layer_].state = TemporalLayer::State::kNormal; in OnEncodeDone()[all …]
97 int active_layer_; variable