Searched refs:active_size (Results 1 – 2 of 2) sorted by relevance
292 exec->vtx.attr[attr].active_size = newSize; in vbo_exec_wrap_upgrade_vertex()429 else if (newSize < exec->vtx.attr[attr].active_size) { in vbo_exec_fixup_vertex()440 exec->vtx.attr[attr].active_size = newSize; in vbo_exec_fixup_vertex()491 if (unlikely(exec->vtx.attr[A].active_size != N * sz || \718 if (exec->vtx.attr[i].active_size != exec->eval.map1[i].sz) in vbo_exec_EvalCoord1f()746 if (exec->vtx.attr[i].active_size != exec->eval.map2[i].sz) in vbo_exec_EvalCoord2f()751 if (exec->vtx.attr[VBO_ATTRIB_NORMAL].active_size != 3) in vbo_exec_EvalCoord2f()1003 exec->vtx.attr[i].active_size = 0; in vbo_reset_all_attr()
112 GLubyte active_size; /**< number of components, but can shrink */ member