Home
last modified time | relevance | path

Searched refs:active_stages (Results 1 – 21 of 21) sorted by relevance

/external/deqp/data/gles31/shaders/es32/
Dseparate_shader_validation.test28 active_stages {vertex}
43 active_stages {fragment}
62 active_stages {vertex}
75 active_stages {fragment}
95 active_stages {vertex}
108 active_stages {fragment}
127 active_stages {vertex}
140 active_stages {fragment}
159 active_stages {vertex}
172 active_stages {fragment}
[all …]
/external/deqp/data/gles31/shaders/es31/
Dseparate_shader_validation.test10 active_stages {vertex}
25 active_stages {fragment}
44 active_stages {vertex}
57 active_stages {fragment}
77 active_stages {vertex}
90 active_stages {fragment}
109 active_stages {vertex}
122 active_stages {fragment}
141 active_stages {vertex}
154 active_stages {fragment}
[all …]
/external/mesa3d/src/amd/vulkan/
Dradv_debug.c371 VkShaderStageFlagBits active_stages, FILE *f) in radv_dump_annotated_shaders() argument
381 while (active_stages) { in radv_dump_annotated_shaders()
382 int stage = u_bit_scan(&active_stages); in radv_dump_annotated_shaders()
446 VkShaderStageFlagBits active_stages, FILE *f) in radv_dump_shaders() argument
449 while (active_stages) { in radv_dump_shaders()
450 int stage = u_bit_scan(&active_stages); in radv_dump_shaders()
475 radv_dump_shaders(pipeline, pipeline->active_stages, f); in radv_dump_queue_state()
476 radv_dump_annotated_shaders(pipeline, pipeline->active_stages, f); in radv_dump_queue_state()
Dradv_pipeline.c2735 unsigned active_stages = 0; in radv_fill_shader_info() local
2740 active_stages |= (1 << i); in radv_fill_shader_info()
2827 active_stages ^= filled_stages; in radv_fill_shader_info()
2828 while (active_stages) { in radv_fill_shader_info()
2829 int i = u_bit_scan(&active_stages); in radv_fill_shader_info()
3071 pipeline->active_stages |= mesa_to_vk_shader_stage(i); in radv_create_shaders()
Dradv_private.h1727 VkShaderStageFlags active_stages; member
Dradv_cmd_buffer.c4248 cmd_buffer->push_constant_stages |= pipeline->active_stages; in radv_CmdBindPipeline()
/external/mesa3d/src/intel/vulkan/
Danv_genX.h96 VkShaderStageFlags active_stages,
Danv_pipeline.c1256 assert(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT); in anv_pipeline_init_from_cached_graphics()
1281 pipeline->active_stages = 0; in anv_pipeline_compile_graphics()
1288 pipeline->active_stages |= sinfo->stage; in anv_pipeline_compile_graphics()
1335 if (pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) in anv_pipeline_compile_graphics()
1336 pipeline->active_stages |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; in anv_pipeline_compile_graphics()
1338 assert(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT); in anv_pipeline_compile_graphics()
1383 if (found == __builtin_popcount(pipeline->active_stages)) { in anv_pipeline_compile_graphics()
1403 assert(found < __builtin_popcount(pipeline->active_stages)); in anv_pipeline_compile_graphics()
1618 pipeline->active_stages &= ~VK_SHADER_STAGE_FRAGMENT_BIT; in anv_pipeline_compile_graphics()
Danv_nir_lower_multiview.c294 if (pipeline->active_stages != (VK_SHADER_STAGE_VERTEX_BIT | in anv_check_for_primitive_replication()
DgenX_pipeline.c267 VkShaderStageFlags active_stages, in genX()
276 active_stages & in genX()
278 active_stages & VK_SHADER_STAGE_GEOMETRY_BIT, in genX()
322 pipeline->active_stages, entry_size, in emit_urb_setup()
Danv_cmd_buffer.c487 anv_foreach_stage(stage, gfx_pipeline->active_stages) { in anv_CmdBindPipeline()
Danv_private.h3451 VkShaderStageFlags active_stages; member
3520 return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0; in ANV_DECL_PIPELINE_DOWNCAST()
DgenX_cmd_buffer.c2450 cmd_buffer->state.gfx.pipeline->active_stages; in cmd_buffer_alloc_push_constants()
3447 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0); in genX()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_private.h1546 VkShaderStageFlags active_stages; member
1666 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT || in v3dv_pipeline_get_binding_point()
1667 !(pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in v3dv_pipeline_get_binding_point()
1668 return pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT ? in v3dv_pipeline_get_binding_point()
Dv3dv_pipeline.c1980 pipeline->active_stages |= sinfo->stage; in pipeline_compile_graphics()
2026 pipeline->active_stages |= MESA_SHADER_FRAGMENT; in pipeline_compile_graphics()
3092 pipeline->active_stages |= sinfo->stage; in pipeline_compile_compute()
Dv3dv_cmd_buffer.c3101 assert(pipeline && !(pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in bind_graphics_pipeline()
3135 assert(pipeline && pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT); in bind_compute_pipeline()
4231 assert(!(cmd_buffer->state.pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in cmd_buffer_emit_pre_draw()
5068 assert(cmd_buffer->state.pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT); in cmd_buffer_emit_pre_dispatch()
/external/mesa3d/docs/relnotes/
D18.1.2.rst41 - radv: Set active_stages the same whether or not shaders were cached
D20.1.0.rst972 - turnip: Populate tu_pipeline.active_stages
/external/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c2269 pipeline->active_stages = stages; in tu_pipeline_builder_parse_shader_stages()
2338 if (!(pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in tu_pipeline_builder_parse_tessellation()
2339 !(pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in tu_pipeline_builder_parse_tessellation()
Dtu_private.h1076 VkShaderStageFlags active_stages; member
Dtu_cmd_buffer.c3291 pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; in tu6_draw_common()
3422 if (pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT) in tu_draw_initiator()