Searched refs:active_sz (Results 1 – 3 of 3) sorted by relevance
144 GLubyte active_sz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */ member
890 else if (sz < save->active_sz[attr]) { in fixup_vertex()901 save->active_sz[attr] = sz; in fixup_vertex()919 save->active_sz[i] = 0; in reset_vertex()955 if (save->active_sz[A] != N) \
2890 - vbo: interleave attrsz, attrtype, and active_sz in memory