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Searched refs:actualArea (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3414 gl::Rectangle actualArea = sourceArea; in readFromAttachment() local
3418 actualArea.y = texSize.height - actualArea.y - actualArea.height; in readFromAttachment()
3425 safeArea.x = gl::clamp(actualArea.x, 0, texSize.width); in readFromAttachment()
3426 safeArea.y = gl::clamp(actualArea.y, 0, texSize.height); in readFromAttachment()
3428 gl::clamp(actualArea.width + std::min(actualArea.x, 0), 0, texSize.width - safeArea.x); in readFromAttachment()
3430 gl::clamp(actualArea.height + std::min(actualArea.y, 0), 0, texSize.height - safeArea.y); in readFromAttachment()