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Searched refs:actualIndexCount (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/
DGrOpFlushState.cpp151 int* actualIndexCount) { in makeIndexSpaceAtLeast() argument
153 minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount)); in makeIndexSpaceAtLeast()
DGrBufferAllocPool.cpp452 int* actualIndexCount) { in makeSpaceAtLeast() argument
457 SkASSERT(actualIndexCount); in makeSpaceAtLeast()
473 *actualIndexCount = static_cast<int>(actualSize / sizeof(uint16_t)); in makeSpaceAtLeast()
DGrBufferAllocPool.h289 int* actualIndexCount);
DGrOpFlushState.h96 int* actualIndexCount) final;
/external/skia/src/gpu/
DGrOpFlushState.cpp190 int* actualIndexCount) { in makeIndexSpaceAtLeast() argument
192 minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount)); in makeIndexSpaceAtLeast()
DGrBufferAllocPool.cpp501 int* actualIndexCount) { in makeSpaceAtLeast() argument
506 SkASSERT(actualIndexCount); in makeSpaceAtLeast()
522 *actualIndexCount = static_cast<int>(actualSize / sizeof(uint16_t)); in makeSpaceAtLeast()
DGrBufferAllocPool.h312 int* actualIndexCount);
DGrOpFlushState.h141 int* actualIndexCount) final;
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.h131 int* actualIndexCount) = 0;
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h197 int* actualIndexCount) = 0;