Searched refs:actualVertexCount (Results 1 – 11 of 11) sorted by relevance
57 int* actualVertexCount) override { in makeVertexSpaceAtLeast() argument64 *actualVertexCount = sizeof(fStaticVertexData) / vertexSize; in makeVertexSpaceAtLeast()
144 int* startVertex, int* actualVertexCount) { in makeVertexSpaceAtLeast() argument146 startVertex, actualVertexCount); in makeVertexSpaceAtLeast()
402 int* actualVertexCount) { in makeSpaceAtLeast() argument407 SkASSERT(actualVertexCount); in makeSpaceAtLeast()423 *actualVertexCount = static_cast<int>(actualSize / vertexSize); in makeSpaceAtLeast()
219 int* actualVertexCount);
93 int* actualVertexCount) final;
183 int* startVertex, int* actualVertexCount) { in makeVertexSpaceAtLeast() argument185 startVertex, actualVertexCount); in makeVertexSpaceAtLeast()
451 int* actualVertexCount) { in makeSpaceAtLeast() argument456 SkASSERT(actualVertexCount); in makeSpaceAtLeast()472 *actualVertexCount = static_cast<int>(actualSize / vertexSize); in makeSpaceAtLeast()
242 int* actualVertexCount);
138 int* actualVertexCount) final;
121 int* startVertex, int* actualVertexCount) = 0;
187 int* startVertex, int* actualVertexCount) = 0;