/external/libxaac/decoder/armv7/ |
D | ixheaacd_fft_15_ld.s | 313 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2]) 314 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3]) 316 ADD r8, r2, r4 @ add_r = add32(buf1[2], buf1[4]) 317 ADD r9, r3, r5 @ add_i = add32(buf1[3], buf1[5]) 332 ADD r8, r1, r2, LSL #1 @ temp1 = add32(buf1a[1], p3)@ 335 ADD r4, r6, r4 @ add32(X01r, buf1a[4])@ 336 ADD r5, r7, r5 @ add32(X01i, buf1a[5])@ 337 ADD r6, r0, r3, LSL #1 @ add32(temp, p2)@ 359 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2]) 360 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3]) [all …]
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D | ixheaacd_shiftrountine_with_rnd_eld.s | 20 ADD r6, r5, r7 @*qmfImag++ = add32(i2, r2) 21 MVN r6, r6 @negate32(add32(i2, r2)) 27 ADD r7, r10, r14 @qmfImag[j] = add32(i1, r1) 28 MVN r7, r7 @negate32(add32(i1, r1))
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/external/llvm-project/lld/COFF/ |
D | Chunks.cpp | 61 static void add32(uint8_t *p, int32_t v) { write32le(p, read32le(p) + v); } in add32() function 87 add32(off, secRel); in applySecRel() 103 case IMAGE_REL_AMD64_ADDR32: add32(off, s + config->imageBase); break; in applyRelX64() 105 case IMAGE_REL_AMD64_ADDR32NB: add32(off, s); break; in applyRelX64() 106 case IMAGE_REL_AMD64_REL32: add32(off, s - p - 4); break; in applyRelX64() 107 case IMAGE_REL_AMD64_REL32_1: add32(off, s - p - 5); break; in applyRelX64() 108 case IMAGE_REL_AMD64_REL32_2: add32(off, s - p - 6); break; in applyRelX64() 109 case IMAGE_REL_AMD64_REL32_3: add32(off, s - p - 7); break; in applyRelX64() 110 case IMAGE_REL_AMD64_REL32_4: add32(off, s - p - 8); break; in applyRelX64() 111 case IMAGE_REL_AMD64_REL32_5: add32(off, s - p - 9); break; in applyRelX64() [all …]
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/external/skqp/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 251 b->add32(fAttachmentFlags); in genKey() 253 b->add32(fAttachmentsDescriptor.fColor.fFormat); in genKey() 254 b->add32(fAttachmentsDescriptor.fColor.fSamples); in genKey() 257 b->add32(fAttachmentsDescriptor.fStencil.fFormat); in genKey() 258 b->add32(fAttachmentsDescriptor.fStencil.fSamples); in genKey() 263 b->add32((uint32_t)handle); in genKey() 264 b->add32((uint32_t)(handle>>32)); in genKey()
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/external/skia/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 455 b->add32(attachmentFlags); in GenKey() 457 b->add32(attachmentsDescriptor.fColor.fFormat); in GenKey() 458 b->add32(attachmentsDescriptor.fColor.fSamples); in GenKey() 461 b->add32(attachmentsDescriptor.fResolve.fFormat); in GenKey() 462 b->add32(attachmentsDescriptor.fResolve.fSamples); in GenKey() 465 b->add32(attachmentsDescriptor.fStencil.fFormat); in GenKey() 466 b->add32(attachmentsDescriptor.fStencil.fSamples); in GenKey() 474 b->add32(extraFlags); in GenKey() 478 b->add32((uint32_t)(externalRenderPass & 0xFFFFFFFF)); in GenKey() 479 b->add32((uint32_t)(externalRenderPass>>32)); in GenKey()
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/external/skqp/src/gpu/gradients/ |
D | GrTwoPointConicalGradientLayout.cpp | 112 b->add32((int32_t)fType); in onGetGLSLProcessorKey() 113 b->add32((int32_t)fIsRadiusIncreasing); in onGetGLSLProcessorKey() 114 b->add32((int32_t)fIsFocalOnCircle); in onGetGLSLProcessorKey() 115 b->add32((int32_t)fIsWellBehaved); in onGetGLSLProcessorKey() 116 b->add32((int32_t)fIsSwapped); in onGetGLSLProcessorKey() 117 b->add32((int32_t)fIsNativelyFocal); in onGetGLSLProcessorKey()
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D | GrTiledGradientEffect.cpp | 62 b->add32((int32_t)fMirror); in onGetGLSLProcessorKey() 63 b->add32((int32_t)fMakePremul); in onGetGLSLProcessorKey()
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/external/skia/src/gpu/ |
D | GrProgramDesc.cpp | 60 b->add32(numTextureSamplers, "ppNumSamplers"); in add_geomproc_sampler_keys() 66 b->add32(samplerKey); in add_geomproc_sampler_keys() 121 b->add32(samplerKey, "fpSamplerKey"); in gen_fp_key() 126 b->add32(fp.numChildProcessors(), "fpNumChildren"); in gen_fp_key()
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D | GrPipeline.cpp | 93 b->add32((uint32_t)fFlags & ~(uint32_t)ignoredFlags); in genKey() 116 b->add32(blendKey); in genKey()
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/external/skia/src/gpu/dawn/ |
D | GrDawnCaps.cpp | 188 b.add32(static_cast<uint32_t>(format)); in makeDesc() 189 b.add32(static_cast<int32_t>(hasDepthStencil)); in makeDesc() 190 b.add32(get_blend_info_key(programInfo.pipeline())); in makeDesc() 191 b.add32(programInfo.primitiveTypeKey()); in makeDesc()
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/external/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.cpp | 194 b->add32(this->dxgiFormat()); in genKey() 195 b->add32(this->numSamples()); in genKey() 196 b->add32(this->stencilDxgiFormat()); in genKey() 202 b->add32(this->sampleQualityPattern()); in genKey()
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/external/libhevc/encoder/ |
D | ia_basic_ops32.h | 608 static PLATFORM_INLINE WORD32 add32(WORD32 a, WORD32 b) in add32() function 682 sum = add32(a, b); in add32_sat() 1157 acc = add32(a, acc); in mac16x16in32() 1196 acc = add32(a, acc); in mac16x16in32_shl() 1390 sum = add32(a, b); in add32_shr()
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/external/skia/tests/sksl/dslfp/ |
D | GrDSLFPTest_IfStatement.dsl.cpp | 56 b->add32(sk_bit_cast<uint32_t>(one), "one"); in onGetGLSLProcessorKey() 58 b->add32(sk_bit_cast<uint32_t>(unused), "unused"); in onGetGLSLProcessorKey() 61 b->add32(sk_bit_cast<uint32_t>(alsoUnused), "alsoUnused"); in onGetGLSLProcessorKey()
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D | GrDSLFPTest_ForStatement.dsl.cpp | 56 b->add32(((uint32_t)red << 16) | green, "colorWhite.rg"); in onGetGLSLProcessorKey() 57 b->add32(((uint32_t)blue << 16) | alpha, "colorWhite.ba"); in onGetGLSLProcessorKey()
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/external/skia/tests/sksl/fp/ |
D | GrKeyIn.cpp | 41 b->add32(((uint32_t)red << 16) | green, "color.rg"); in onGetGLSLProcessorKey() 42 b->add32(((uint32_t)blue << 16) | alpha, "color.ba"); in onGetGLSLProcessorKey()
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 313 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 322 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 324 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 326 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 328 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey() 336 b->add32(inputs[offset]); in onGetGLSLProcessorKey()
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D | GrDistanceFieldGeoProc.cpp | 192 b->add32(key); in GenKey() 193 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 495 b->add32(key); in GenKey() 496 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey() 497 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 812 b->add32(key); in GenKey() 813 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
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D | GrBlurredEdgeFragmentProcessor.cpp | 46 b->add32((int32_t)fMode); in onGetGLSLProcessorKey()
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D | GrBitmapTextGeoProc.cpp | 106 b->add32(key); in GenKey() 107 b->add32(btgp.numTextureSamplers()); in GenKey()
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/external/skia/src/gpu/effects/generated/ |
D | GrOverrideInputFragmentProcessor.cpp | 79 b->add32(((uint32_t)red << 16) | green, "literalColor.rg"); in onGetGLSLProcessorKey() 80 b->add32(((uint32_t)blue << 16) | alpha, "literalColor.ba"); in onGetGLSLProcessorKey()
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/external/skqp/src/gpu/ |
D | GrProgramDesc.cpp | 73 b->add32(extraSamplerKey); in add_sampler_keys() 101 b->add32(extraSamplerKey); in add_sampler_keys() 174 b->add32((classID << 16) | SkToU32(processorKeySize)); in gen_meta_key()
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/external/llvm-project/llvm/test/CodeGen/AVR/ |
D | frame.ll | 63 %add32 = fadd float %call31, %add28 64 ret float %add32
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/external/skia/src/gpu/effects/ |
D | GrDistanceFieldGeoProc.cpp | 193 b->add32(key); in GenKey() 194 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 478 b->add32(key); in GenKey() 479 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey() 480 b->add32(dfTexEffect.numTextureSamplers()); in GenKey() 798 b->add32(key); in GenKey() 799 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
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/external/skqp/src/effects/ |
D | SkHighContrastFilter.cpp | 232 b->add32(static_cast<uint32_t>(hcfe.config().fGrayscale)); in GenKey() 233 b->add32(static_cast<uint32_t>(hcfe.config().fInvertStyle)); in GenKey() 234 b->add32(hcfe.linearize() ? 1 : 0); in GenKey()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 196 b->add32(bloatBits); in getGLSLProcessorKey() 198 b->add32(key); in getGLSLProcessorKey()
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