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Searched refs:add32 (Results 1 – 25 of 137) sorted by relevance

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/external/libxaac/decoder/armv7/
Dixheaacd_fft_15_ld.s313 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2])
314 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3])
316 ADD r8, r2, r4 @ add_r = add32(buf1[2], buf1[4])
317 ADD r9, r3, r5 @ add_i = add32(buf1[3], buf1[5])
332 ADD r8, r1, r2, LSL #1 @ temp1 = add32(buf1a[1], p3)@
335 ADD r4, r6, r4 @ add32(X01r, buf1a[4])@
336 ADD r5, r7, r5 @ add32(X01i, buf1a[5])@
337 ADD r6, r0, r3, LSL #1 @ add32(temp, p2)@
359 ADD r6, r0, r2 @ X01r = add32(buf1[0], buf1[2])
360 ADD r7, r1, r3 @ X01i = add32(buf1[1], buf1[3])
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Dixheaacd_shiftrountine_with_rnd_eld.s20 ADD r6, r5, r7 @*qmfImag++ = add32(i2, r2)
21 MVN r6, r6 @negate32(add32(i2, r2))
27 ADD r7, r10, r14 @qmfImag[j] = add32(i1, r1)
28 MVN r7, r7 @negate32(add32(i1, r1))
/external/llvm-project/lld/COFF/
DChunks.cpp61 static void add32(uint8_t *p, int32_t v) { write32le(p, read32le(p) + v); } in add32() function
87 add32(off, secRel); in applySecRel()
103 case IMAGE_REL_AMD64_ADDR32: add32(off, s + config->imageBase); break; in applyRelX64()
105 case IMAGE_REL_AMD64_ADDR32NB: add32(off, s); break; in applyRelX64()
106 case IMAGE_REL_AMD64_REL32: add32(off, s - p - 4); break; in applyRelX64()
107 case IMAGE_REL_AMD64_REL32_1: add32(off, s - p - 5); break; in applyRelX64()
108 case IMAGE_REL_AMD64_REL32_2: add32(off, s - p - 6); break; in applyRelX64()
109 case IMAGE_REL_AMD64_REL32_3: add32(off, s - p - 7); break; in applyRelX64()
110 case IMAGE_REL_AMD64_REL32_4: add32(off, s - p - 8); break; in applyRelX64()
111 case IMAGE_REL_AMD64_REL32_5: add32(off, s - p - 9); break; in applyRelX64()
[all …]
/external/skqp/src/gpu/vk/
DGrVkRenderPass.cpp251 b->add32(fAttachmentFlags); in genKey()
253 b->add32(fAttachmentsDescriptor.fColor.fFormat); in genKey()
254 b->add32(fAttachmentsDescriptor.fColor.fSamples); in genKey()
257 b->add32(fAttachmentsDescriptor.fStencil.fFormat); in genKey()
258 b->add32(fAttachmentsDescriptor.fStencil.fSamples); in genKey()
263 b->add32((uint32_t)handle); in genKey()
264 b->add32((uint32_t)(handle>>32)); in genKey()
/external/skia/src/gpu/vk/
DGrVkRenderPass.cpp455 b->add32(attachmentFlags); in GenKey()
457 b->add32(attachmentsDescriptor.fColor.fFormat); in GenKey()
458 b->add32(attachmentsDescriptor.fColor.fSamples); in GenKey()
461 b->add32(attachmentsDescriptor.fResolve.fFormat); in GenKey()
462 b->add32(attachmentsDescriptor.fResolve.fSamples); in GenKey()
465 b->add32(attachmentsDescriptor.fStencil.fFormat); in GenKey()
466 b->add32(attachmentsDescriptor.fStencil.fSamples); in GenKey()
474 b->add32(extraFlags); in GenKey()
478 b->add32((uint32_t)(externalRenderPass & 0xFFFFFFFF)); in GenKey()
479 b->add32((uint32_t)(externalRenderPass>>32)); in GenKey()
/external/skqp/src/gpu/gradients/
DGrTwoPointConicalGradientLayout.cpp112 b->add32((int32_t)fType); in onGetGLSLProcessorKey()
113 b->add32((int32_t)fIsRadiusIncreasing); in onGetGLSLProcessorKey()
114 b->add32((int32_t)fIsFocalOnCircle); in onGetGLSLProcessorKey()
115 b->add32((int32_t)fIsWellBehaved); in onGetGLSLProcessorKey()
116 b->add32((int32_t)fIsSwapped); in onGetGLSLProcessorKey()
117 b->add32((int32_t)fIsNativelyFocal); in onGetGLSLProcessorKey()
DGrTiledGradientEffect.cpp62 b->add32((int32_t)fMirror); in onGetGLSLProcessorKey()
63 b->add32((int32_t)fMakePremul); in onGetGLSLProcessorKey()
/external/skia/src/gpu/
DGrProgramDesc.cpp60 b->add32(numTextureSamplers, "ppNumSamplers"); in add_geomproc_sampler_keys()
66 b->add32(samplerKey); in add_geomproc_sampler_keys()
121 b->add32(samplerKey, "fpSamplerKey"); in gen_fp_key()
126 b->add32(fp.numChildProcessors(), "fpNumChildren"); in gen_fp_key()
DGrPipeline.cpp93 b->add32((uint32_t)fFlags & ~(uint32_t)ignoredFlags); in genKey()
116 b->add32(blendKey); in genKey()
/external/skia/src/gpu/dawn/
DGrDawnCaps.cpp188 b.add32(static_cast<uint32_t>(format)); in makeDesc()
189 b.add32(static_cast<int32_t>(hasDepthStencil)); in makeDesc()
190 b.add32(get_blend_info_key(programInfo.pipeline())); in makeDesc()
191 b.add32(programInfo.primitiveTypeKey()); in makeDesc()
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.cpp194 b->add32(this->dxgiFormat()); in genKey()
195 b->add32(this->numSamples()); in genKey()
196 b->add32(this->stencilDxgiFormat()); in genKey()
202 b->add32(this->sampleQualityPattern()); in genKey()
/external/libhevc/encoder/
Dia_basic_ops32.h608 static PLATFORM_INLINE WORD32 add32(WORD32 a, WORD32 b) in add32() function
682 sum = add32(a, b); in add32_sat()
1157 acc = add32(a, acc); in mac16x16in32()
1196 acc = add32(a, acc); in mac16x16in32_shl()
1390 sum = add32(a, b); in add32_shr()
/external/skia/tests/sksl/dslfp/
DGrDSLFPTest_IfStatement.dsl.cpp56 b->add32(sk_bit_cast<uint32_t>(one), "one"); in onGetGLSLProcessorKey()
58 b->add32(sk_bit_cast<uint32_t>(unused), "unused"); in onGetGLSLProcessorKey()
61 b->add32(sk_bit_cast<uint32_t>(alsoUnused), "alsoUnused"); in onGetGLSLProcessorKey()
DGrDSLFPTest_ForStatement.dsl.cpp56 b->add32(((uint32_t)red << 16) | green, "colorWhite.rg"); in onGetGLSLProcessorKey()
57 b->add32(((uint32_t)blue << 16) | alpha, "colorWhite.ba"); in onGetGLSLProcessorKey()
/external/skia/tests/sksl/fp/
DGrKeyIn.cpp41 b->add32(((uint32_t)red << 16) | green, "color.rg"); in onGetGLSLProcessorKey()
42 b->add32(((uint32_t)blue << 16) | alpha, "color.ba"); in onGetGLSLProcessorKey()
/external/skqp/src/gpu/effects/
DGrSkSLFP.cpp313 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey()
322 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey()
324 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey()
326 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey()
328 b->add32(*(int32_t*) (inputs + offset)); in onGetGLSLProcessorKey()
336 b->add32(inputs[offset]); in onGetGLSLProcessorKey()
DGrDistanceFieldGeoProc.cpp192 b->add32(key); in GenKey()
193 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
495 b->add32(key); in GenKey()
496 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey()
497 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
812 b->add32(key); in GenKey()
813 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
DGrBlurredEdgeFragmentProcessor.cpp46 b->add32((int32_t)fMode); in onGetGLSLProcessorKey()
DGrBitmapTextGeoProc.cpp106 b->add32(key); in GenKey()
107 b->add32(btgp.numTextureSamplers()); in GenKey()
/external/skia/src/gpu/effects/generated/
DGrOverrideInputFragmentProcessor.cpp79 b->add32(((uint32_t)red << 16) | green, "literalColor.rg"); in onGetGLSLProcessorKey()
80 b->add32(((uint32_t)blue << 16) | alpha, "literalColor.ba"); in onGetGLSLProcessorKey()
/external/skqp/src/gpu/
DGrProgramDesc.cpp73 b->add32(extraSamplerKey); in add_sampler_keys()
101 b->add32(extraSamplerKey); in add_sampler_keys()
174 b->add32((classID << 16) | SkToU32(processorKeySize)); in gen_meta_key()
/external/llvm-project/llvm/test/CodeGen/AVR/
Dframe.ll63 %add32 = fadd float %call31, %add28
64 ret float %add32
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp193 b->add32(key); in GenKey()
194 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
478 b->add32(key); in GenKey()
479 b->add32(dfTexEffect.matrix().hasPerspective()); in GenKey()
480 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
798 b->add32(key); in GenKey()
799 b->add32(dfTexEffect.numTextureSamplers()); in GenKey()
/external/skqp/src/effects/
DSkHighContrastFilter.cpp232 b->add32(static_cast<uint32_t>(hcfe.config().fGrayscale)); in GenKey()
233 b->add32(static_cast<uint32_t>(hcfe.config().fInvertStyle)); in GenKey()
234 b->add32(hcfe.linearize() ? 1 : 0); in GenKey()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp196 b->add32(bloatBits); in getGLSLProcessorKey()
198 b->add32(key); in getGLSLProcessorKey()

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