Searched refs:addBaseVertexToVertexID (Results 1 – 5 of 5) sorted by relevance
43 bool addBaseVertexToVertexID);
169 bool addBaseVertexToVertexID) in EmulateGLBaseVertexBaseInstance() argument174 if (addBaseVertexToVertexID) in EmulateGLBaseVertexBaseInstance()
68 Feature addBaseVertexToVertexID = { member
348 if (features.addBaseVertexToVertexID.enabled) in compile()
1905 ANGLE_FEATURE_CONDITION(features, addBaseVertexToVertexID, IsApple() && isAMD); in InitializeFeatures()