Searched refs:addInputAttachmentDescriptorSetDesc (Results 1 – 2 of 2) sorted by relevance
231 void addInputAttachmentDescriptorSetDesc(const gl::ProgramExecutable &executable,
623 void ProgramExecutableVk::addInputAttachmentDescriptorSetDesc( in addInputAttachmentDescriptorSetDesc() function in rx::ProgramExecutableVk1042 addInputAttachmentDescriptorSetDesc(programState->getExecutable(), shaderType, in createPipelineLayout()