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Searched refs:addInputSampler (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h123 virtual SamplerHandle addInputSampler(const GrSwizzle& swizzle, const char* name) { in addInputSampler() function
DGrGLSLProgramBuilder.cpp288 return this->uniformHandler()->addInputSampler(swizzle, name); in emitInputSampler()
/external/skia/src/gpu/vk/
DGrVkUniformHandler.h122 SamplerHandle addInputSampler(const GrSwizzle& swizzle, const char* name) override;
DGrVkUniformHandler.cpp307 GrGLSLUniformHandler::SamplerHandle GrVkUniformHandler::addInputSampler(const GrSwizzle& swizzle, in addInputSampler() function in GrVkUniformHandler