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Searched refs:addPendingRead (Results 1 – 7 of 7) sorted by relevance

/external/skqp/src/gpu/
DGrPendingIOResource.h37 resource->addPendingRead();
43 resource->addPendingRead();
DGrOpFlushState.cpp111 fixedDynamicState->fPrimitiveProcessorTextures[i]->addPendingRead(); in draw()
117 dynamicStateArrays->fPrimitiveProcessorTextures[i]->addPendingRead(); in draw()
/external/skqp/include/private/
DGrProxyRef.h95 fProxy->addPendingRead(); in markPendingIO()
101 fProxy->addPendingRead(); in markPendingIO()
DGrSurfaceProxy.h101 void addPendingRead() const { in addPendingRead() function
106 fTarget->addPendingRead(); in addPendingRead()
/external/skqp/include/gpu/
DGrGpuResource.h101 void addPendingRead() const { in addPendingRead() function
/external/skqp/tests/
DResourceAllocatorTest.cpp55 ret->addPendingRead(); in make_deferred()
80 ret->addPendingRead(); in make_backend()
/external/skqp/src/gpu/ops/
DGrTextureOp.cpp179 fProxies[p].fProxy->addPendingRead(); in finalize()