/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingCallableShadersTests.cpp | 246 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in initRayTracingShaders() 247 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 248 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() 249 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, c… in initRayTracingShaders() 254 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in initRayTracingShaders() 255 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 256 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() 257 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, c… in initRayTracingShaders() 258 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, c… in initRayTracingShaders() 263 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in initRayTracingShaders() [all …]
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D | vktRayTracingShaderBindingTableTests.cpp | 331 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() 333 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 334 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, contex… in initRayTracingShaders() 339 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() 344 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 346 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, contex… in initRayTracingShaders() 356 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() 357 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 359 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, contex… in initRayTracingShaders() 364 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders() [all …]
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D | vktRayTracingProceduralGeometryTests.cpp | 263 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, … in setupRayTracingPipeline() 264 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, devi… in setupRayTracingPipeline() 265 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, devic… in setupRayTracingPipeline() 266 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, bc… in setupRayTracingPipeline() 346 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, … in setupRayTracingPipeline() 347 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, devi… in setupRayTracingPipeline() 348 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, devic… in setupRayTracingPipeline() 349 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, devic… in setupRayTracingPipeline() 350 …m_rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, bc… in setupRayTracingPipeline()
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D | vktRayTracingMemGuaranteeTests.cpp | 505 …if (0 != (m_shaders & VK_SHADER_STAGE_RAYGEN_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_S… in makePipeline() 506 …if (0 != (m_shaders & VK_SHADER_STAGE_ANY_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_… in makePipeline() 507 …if (0 != (m_shaders & VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHAD… in makePipeline() 508 …if (0 != (m_shaders & VK_SHADER_STAGE_MISS_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STA… in makePipeline() 509 …if (0 != (m_shaders & VK_SHADER_STAGE_INTERSECTION_BIT_KHR)) rayTracingPipeline->addShader(VK_SHAD… in makePipeline() 510 …if (0 != (m_shaders & VK_SHADER_STAGE_CALLABLE_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_… in makePipeline() 511 …if (m_extraCallShaders) rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR … in makePipeline()
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D | vktRayTracingComplexControlFlowTests.cpp | 348 …if (0 != (m_shaders & VK_SHADER_STAGE_RAYGEN_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_S… in makePipeline() 349 …if (0 != (m_shaders & VK_SHADER_STAGE_ANY_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_… in makePipeline() 350 …if (0 != (m_shaders & VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHAD… in makePipeline() 351 …if (0 != (m_shaders & VK_SHADER_STAGE_MISS_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STA… in makePipeline() 352 …if (0 != (m_shaders & VK_SHADER_STAGE_INTERSECTION_BIT_KHR)) rayTracingPipeline->addShader(VK_SHAD… in makePipeline() 353 …if (0 != (m_shaders & VK_SHADER_STAGE_CALLABLE_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_… in makePipeline() 355 …if (0 != (m_shaders2 & VK_SHADER_STAGE_CALLABLE_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER… in makePipeline() 356 …if (0 != (m_shaders2 & VK_SHADER_STAGE_ANY_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_… in makePipeline() 357 …if (0 != (m_shaders2 & VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHAD… in makePipeline() 358 …if (0 != (m_shaders2 & VK_SHADER_STAGE_MISS_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_ST… in makePipeline() [all …]
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D | vktRayTracingDataSpillTests.cpp | 1891 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, m_co… in iterate() 1895 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in iterate() 1899 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, m_… in iterate() 1903 …rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device… in iterate() 1904 …rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, createShaderModule(vkd, device, m_c… in iterate() 2516 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, m_co… in iterate() 2520 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in iterate() 2524 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, m_… in iterate() 2528 …rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device… in iterate() 2529 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in iterate() [all …]
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D | vktRayTracingNullASTests.cpp | 107 rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, raygenGroup); in makePipeline() 108 rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, hitGroup); in makePipeline() 109 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, missGroup); in makePipeline() 110 rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, intersectionShader, hitGroup); in makePipeline()
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D | vktRayTracingDirectionTests.cpp | 501 rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, rgenModule, 0); in iterate() 502 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missModule, 1); in iterate() 505 rayTracingPipeline->addShader(m_params.testStage, hitsModule, 2); in iterate() 508 rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, isecModule, 2); in iterate()
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D | vktRayTracingBarrierTests.cpp | 1115 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in createRayTracingPipelineData() 1126 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in createRayTracingPipelineData() 1127 …rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device… in createRayTracingPipelineData() 1141 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in createRayTracingPipelineData() 1142 …rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, createShaderModule(vkd, device, co… in createRayTracingPipelineData() 1156 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in createRayTracingPipelineData() 1157 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in createRayTracingPipelineData() 1171 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in createRayTracingPipelineData() 1172 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, conte… in createRayTracingPipelineData() 1186 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, cont… in createRayTracingPipelineData() [all …]
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D | vktRayTracingTraversalControlTests.cpp | 271 …rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, con… in initRayTracingShaders() 273 …rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, createShaderModule(vkd, device… in initRayTracingShaders() 274 …rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, createShaderModule(vkd, device, co… in initRayTracingShaders() 275 …rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device,… in initRayTracingShaders() 276 …rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, cont… in initRayTracingShaders()
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 375 rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, rgenModule, 0); in iterate() 376 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missModule, 1); in iterate() 377 rayTracingPipeline->addShader(m_params.stage, hitsModule, 2); in iterate()
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D | vktRayTracingBuildTests.cpp | 405 rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, 0u); in runTest() 406 rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, 1u); in runTest() 407 rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, 2u); in runTest() 408 rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, intersectionShader, 2u); in runTest() 409 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, 3u); in runTest()
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/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/util/ |
D | GlUtil.java | 287 addShader(GLES20.GL_VERTEX_SHADER, vertexCode, program); in compileProgram() 288 addShader(GLES20.GL_FRAGMENT_SHADER, fragmentCode, program); in compileProgram() 369 private static void addShader(int type, String source, int program) { in addShader() method in GlUtil
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateCBTests.cpp | 74 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 75 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
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D | vktDynamicStateGeneralTests.cpp | 275 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline() 276 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline() 287 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline() 288 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline()
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D | vktDynamicStateVPTests.cpp | 246 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 247 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", vk::VK_SHADER_ST… in initPipeline() 248 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
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D | vktDynamicStateBaseClass.cpp | 175 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 176 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 159 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 160 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
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/external/deqp-deps/glslang/gtests/ |
D | Link.FromFile.cpp | 71 for (const auto& shader : shaders) program.addShader(shader.get()); in TEST_P()
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D | Config.FromFile.cpp | 80 program.addShader(&shader); in TEST_P()
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/external/angle/third_party/vulkan-deps/glslang/src/gtests/ |
D | Link.FromFile.cpp | 71 for (const auto& shader : shaders) program.addShader(shader.get()); in TEST_P()
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D | Config.FromFile.cpp | 80 program.addShader(&shader); in TEST_P()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.hpp | 93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/OSDependent/Web/ |
D | glslang.js.cpp | 233 program.addShader(&shader); in convert_glsl_to_spirv()
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/external/deqp-deps/glslang/glslang/OSDependent/Web/ |
D | glslang.js.cpp | 233 program.addShader(&shader); in convert_glsl_to_spirv()
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