Searched refs:add_depth_renderbuffer (Results 1 – 1 of 1) sorted by relevance
294 add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, in add_depth_renderbuffer() function520 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits); in _swrast_add_soft_renderbuffers()