Searched refs:add_enemy (Results 1 – 4 of 4) sorted by relevance
404 def add_enemy(enemy:flatbuffers_offset):
1094 if let Some(x) = args.enemy { builder.add_enemy(x); } in create()1622 pub fn add_enemy(&mut self, enemy: flatbuffers::WIPOffset<Monster<'b >>) { in add_enemy() method
1799 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {2006 builder_.add_enemy(enemy);
1574 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {1781 builder_.add_enemy(enemy);