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Searched refs:addressingMode (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp180 void setAddressingModeU(AddressingMode addressingMode);
181 void setAddressingModeV(AddressingMode addressingMode);
182 void setAddressingModeW(AddressingMode addressingMode);
DSampler.cpp271 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument
273 addressingModeU = addressingMode; in setAddressingModeU()
276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument
278 addressingModeV = addressingMode; in setAddressingModeV()
281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument
283 addressingModeW = addressingMode; in setAddressingModeW()
DVertexProcessor.hpp256 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
257 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
258 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DPixelProcessor.hpp232 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
233 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
234 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DRenderer.hpp298 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
299 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
300 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
/external/angle/src/libANGLE/
DCLContext.cpp192 AddressingMode addressingMode = AddressingMode::Clamp; in createSamplerWithProperties() local
206 addressingMode = FromCLenum<AddressingMode>(static_cast<CLenum>(*propIt++)); in createSamplerWithProperties()
220 addressingMode, filterMode); in createSamplerWithProperties()
224 AddressingMode addressingMode, in createSampler() argument
229 addressingMode, filterMode); in createSampler()
DCLSampler.cpp87 AddressingMode addressingMode, in Sampler() argument
93 mAddressingMode(addressingMode), in Sampler()
DCLSampler.h42 AddressingMode addressingMode,
DCLContext.h77 AddressingMode addressingMode,
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp2197 Short4 SamplerCore::address(const Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2199 if(addressingMode == ADDRESSING_UNUSED) in address()
2203 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2209 else if(addressingMode == ADDRESSING_MIRROR) in address()
2218 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2261 …r<Byte> &mipmap, Int4 &offset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2263 if(addressingMode == ADDRESSING_UNUSED) in address()
2284 else if(addressingMode == ADDRESSING_CUBEFACE) in address()
2298 switch(addressingMode) in address()
2309 UNREACHABLE("addressingMode %d", int(addressingMode)); in address()
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DSamplerCore.hpp89 Short4 address(const Float4 &uvw, AddressingMode addressingMode, Pointer<Byte> &mipmap);
91 …r<Byte> &mipmap, Int4 &offset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
/external/swiftshader/src/Shader/
DSamplerCore.hpp86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap);
87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
DSamplerCore.cpp2296 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2298 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2302 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address()
2306 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2312 else if(addressingMode == ADDRESSING_MIRROR) in address()
2321 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2338 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2340 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2350 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address()
2352 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address()
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