/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 180 void setAddressingModeU(AddressingMode addressingMode); 181 void setAddressingModeV(AddressingMode addressingMode); 182 void setAddressingModeW(AddressingMode addressingMode);
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D | Sampler.cpp | 271 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument 273 addressingModeU = addressingMode; in setAddressingModeU() 276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument 278 addressingModeV = addressingMode; in setAddressingModeV() 281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument 283 addressingModeW = addressingMode; in setAddressingModeW()
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D | VertexProcessor.hpp | 256 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 257 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 258 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | PixelProcessor.hpp | 232 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 233 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 234 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | Renderer.hpp | 298 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode); 299 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode); 300 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
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/external/angle/src/libANGLE/ |
D | CLContext.cpp | 192 AddressingMode addressingMode = AddressingMode::Clamp; in createSamplerWithProperties() local 206 addressingMode = FromCLenum<AddressingMode>(static_cast<CLenum>(*propIt++)); in createSamplerWithProperties() 220 addressingMode, filterMode); in createSamplerWithProperties() 224 AddressingMode addressingMode, in createSampler() argument 229 addressingMode, filterMode); in createSampler()
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D | CLSampler.cpp | 87 AddressingMode addressingMode, in Sampler() argument 93 mAddressingMode(addressingMode), in Sampler()
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D | CLSampler.h | 42 AddressingMode addressingMode,
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D | CLContext.h | 77 AddressingMode addressingMode,
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 2197 Short4 SamplerCore::address(const Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument 2199 if(addressingMode == ADDRESSING_UNUSED) in address() 2203 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2209 else if(addressingMode == ADDRESSING_MIRROR) in address() 2218 else if(addressingMode == ADDRESSING_MIRRORONCE) in address() 2261 …r<Byte> &mipmap, Int4 &offset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument 2263 if(addressingMode == ADDRESSING_UNUSED) in address() 2284 else if(addressingMode == ADDRESSING_CUBEFACE) in address() 2298 switch(addressingMode) in address() 2309 UNREACHABLE("addressingMode %d", int(addressingMode)); in address() [all …]
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D | SamplerCore.hpp | 89 Short4 address(const Float4 &uvw, AddressingMode addressingMode, Pointer<Byte> &mipmap); 91 …r<Byte> &mipmap, Int4 &offset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
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/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap); 87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
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D | SamplerCore.cpp | 2296 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument 2298 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2302 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address() 2306 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2312 else if(addressingMode == ADDRESSING_MIRROR) in address() 2321 else if(addressingMode == ADDRESSING_MIRRORONCE) in address() 2338 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument 2340 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2350 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address() 2352 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address() [all …]
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