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Searched refs:after_delay_ip (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c635 uint32_t after_delay_ip = ip + 4; in vc4_validate_branches() local
679 branch_target_ip = after_delay_ip + (branch_imm >> 3); in vc4_validate_branches()
691 if (after_delay_ip >= validation_state->max_ip) { in vc4_validate_branches()
694 ip, after_delay_ip, validation_state->max_ip); in vc4_validate_branches()
697 set_bit(after_delay_ip, validation_state->branch_targets); in vc4_validate_branches()
698 max_branch_target = max(max_branch_target, after_delay_ip); in vc4_validate_branches()