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/external/swiftshader/tests/VulkanUnitTests/
DComputeTests.cpp170 size_t alignElements = 0x100 / sizeof(uint32_t); in test() local
171 size_t magic0Offset = alignElements - 1; in test()
174 size_t magic2Offset = alignUp(magic1Offset + 1, alignElements) - 1; in test()
177 size_t buffersTotalElements = alignUp(1 + magic3Offset, alignElements); in test()