Searched refs:allActiveDrawBufferChannelsMasked (Results 1 – 5 of 5) sorted by relevance
134 bool allActiveDrawBufferChannelsMasked() const;
2280 bool color = (mask & GL_COLOR_BUFFER_BIT) != 0 && !glState.allActiveDrawBufferChannelsMasked(); in ensureClearAttachmentsInitialized()
736 bool State::allActiveDrawBufferChannelsMasked() const in allActiveDrawBufferChannelsMasked() function in gl::State
3950 !context->getState().allActiveDrawBufferChannelsMasked()) in ValidateDrawStates()
4163 if (mState.allActiveDrawBufferChannelsMasked()) in clear()