Searched refs:allShaderUniformBlocks (Results 1 – 1 of 1) sorted by relevance
3891 ShaderMap<const std::vector<sh::InterfaceBlock> *> allShaderUniformBlocks = {}; in linkInterfaceBlocks() local3912 allShaderUniformBlocks[shaderType] = &uniformBlocks; in linkInterfaceBlocks()3925 if (!ValidateInterfaceBlocksMatch(numShadersHasUniformBlocks, allShaderUniformBlocks, infoLog, in linkInterfaceBlocks()