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Searched refs:allShadersOk (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp651 bool allShadersOk = true; in logShaderProgram() local
661 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
664 if (allShadersOk) in logShaderProgram()