Searched refs:allfail (Results 1 – 2 of 2) sorted by relevance
216 GLboolean allfail = GL_FALSE; in do_stencil_test() local234 allfail = GL_TRUE; in do_stencil_test()267 return !allfail; in do_stencil_test()
2306 int err, allfail = 1; in get_features() local2335 allfail = 0; in get_features()2345 allfail = 0; in get_features()2355 allfail = 0; in get_features()2358 if (allfail) { in get_features()2803 int allfail = 1; in do_gset() local2818 allfail = 0; in do_gset()2829 allfail = 0; in do_gset()2843 allfail = 0; in do_gset()2853 allfail = 0; in do_gset()[all …]