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Searched refs:allocFixedDynamicState (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp76 GrPipeline::FixedDynamicState* GrMeshDrawOp::Target::allocFixedDynamicState( in allocFixedDynamicState() function in GrMeshDrawOp::Target
109 fixedDynamicState = this->allocFixedDynamicState(clip.scissorState().rect()); in makePipeline()
DGrMeshDrawOp.h155 GrPipeline::FixedDynamicState* allocFixedDynamicState(const SkIRect& rect,
DGrSimpleMeshDrawOpHelper.cpp146 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect()); in internalMakePipeline()
DGrTextureOp.cpp387 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect(), 0); in onPrepareDraws()
389 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect(), 1); in onPrepareDraws()