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Searched refs:allocPrimitiveProcessorTextureArray (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp81 this->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorTextures); in allocFixedDynamicState()
93 result->fPrimitiveProcessorTextures = this->allocPrimitiveProcessorTextureArray( in allocDynamicStateArrays()
112 this->allocPrimitiveProcessorTextureArray(numPrimProcTextures); in makePipeline()
DGrMeshDrawOp.h162 GrTextureProxy** allocPrimitiveProcessorTextureArray(int n) { in allocPrimitiveProcessorTextureArray() function
DGrSimpleMeshDrawOpHelper.cpp149 target->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorProxies); in internalMakePipeline()