Searched refs:allocPrimitiveProcessorTextureArray (Results 1 – 3 of 3) sorted by relevance
81 this->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorTextures); in allocFixedDynamicState()93 result->fPrimitiveProcessorTextures = this->allocPrimitiveProcessorTextureArray( in allocDynamicStateArrays()112 this->allocPrimitiveProcessorTextureArray(numPrimProcTextures); in makePipeline()
162 GrTextureProxy** allocPrimitiveProcessorTextureArray(int n) { in allocPrimitiveProcessorTextureArray() function
149 target->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorProxies); in internalMakePipeline()