Searched refs:allocateDescriptorSetAndGetInfo (Results 1 – 2 of 2) sorted by relevance
482 ANGLE_TRY(allocateDescriptorSetAndGetInfo(contextVk, DescriptorSetIndex::UniformsAndXfb, in allocUniformAndXfbDescriptorSet()503 return allocateDescriptorSetAndGetInfo(contextVk, descriptorSetIndex, &ignoreNewPoolAllocated); in allocateDescriptorSet()506 angle::Result ProgramExecutableVk::allocateDescriptorSetAndGetInfo( in allocateDescriptorSetAndGetInfo() function in rx::ProgramExecutableVk1182 ANGLE_TRY(allocateDescriptorSetAndGetInfo(contextVk, DescriptorSetIndex::ShaderResource, in getOrAllocateShaderResourcesDescriptorSet()1715 ANGLE_TRY(allocateDescriptorSetAndGetInfo(contextVk, DescriptorSetIndex::Texture, in updateTexturesDescriptorSet()
218 angle::Result allocateDescriptorSetAndGetInfo(ContextVk *contextVk,