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Searched refs:allocateEventQuery (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFence9.cpp30 ANGLE_TRY(mRenderer->allocateEventQuery(context, &mQuery)); in set()
DRenderer9.h92 angle::Result allocateEventQuery(const gl::Context *context, IDirect3DQuery9 **outQuery);
DRenderer9.cpp639 ANGLE_TRY(allocateEventQuery(context, &query)); in flush()
657 ANGLE_TRY(allocateEventQuery(context, &query)); in finish()
866 angle::Result Renderer9::allocateEventQuery(const gl::Context *context, IDirect3DQuery9 **outQuery) in allocateEventQuery() function in rx::Renderer9