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Searched refs:allocateHandle (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCpuDescriptorManager.cpp20 const GrD3DDescriptorHeap::CPUHandle& descriptor = fRTVDescriptorPool.allocateHandle(gpu); in createRenderTargetView()
32 const GrD3DDescriptorHeap::CPUHandle& descriptor = fDSVDescriptorPool.allocateHandle(gpu); in createDepthStencilView()
45 fShaderViewDescriptorPool.allocateHandle(gpu); in createConstantBufferView()
57 fShaderViewDescriptorPool.allocateHandle(gpu); in createShaderResourceView()
73 fShaderViewDescriptorPool.allocateHandle(gpu); in createUnorderedAccessView()
98 const GrD3DDescriptorHeap::CPUHandle& descriptor = fSamplerDescriptorPool.allocateHandle(gpu); in createSampler()
158 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::HeapPool::allocateHandle( in allocateHandle() function in GrD3DCpuDescriptorManager::HeapPool
DGrD3DCpuDescriptorManager.h80 GrD3DDescriptorHeap::CPUHandle allocateHandle(GrD3DGpu*);
/external/deqp/external/vulkancts/framework/vulkan/
DvkNullDriver.cpp66 Handle allocateHandle (Parent parent, const CreateInfo* pCreateInfo, const VkAllocationCallbacks* p… in allocateHandle() function
91 Handle allocateHandle (const CreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator) in allocateHandle() function
116 Handle allocateHandle (Parent parent, const VkAllocationCallbacks* pAllocator) in allocateHandle() function
157 Object* const obj = allocateHandle<Object, Object*>(parent, pCreateInfo, pAllocator); in allocateNonDispHandle()
170 Object* const obj = allocateHandle<Object, Object*>(parent, pAllocator); in allocateNonDispHandle()
DvkNullDriverImpl.inl7 VK_NULL_RETURN((*pInstance = allocateHandle<Instance, VkInstance>(pCreateInfo, pAllocator)));
13 …VK_NULL_RETURN((*pDevice = allocateHandle<Device, VkDevice>(physicalDevice, pCreateInfo, pAllocato…