Searched refs:allocateHandle (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DCpuDescriptorManager.cpp | 20 const GrD3DDescriptorHeap::CPUHandle& descriptor = fRTVDescriptorPool.allocateHandle(gpu); in createRenderTargetView() 32 const GrD3DDescriptorHeap::CPUHandle& descriptor = fDSVDescriptorPool.allocateHandle(gpu); in createDepthStencilView() 45 fShaderViewDescriptorPool.allocateHandle(gpu); in createConstantBufferView() 57 fShaderViewDescriptorPool.allocateHandle(gpu); in createShaderResourceView() 73 fShaderViewDescriptorPool.allocateHandle(gpu); in createUnorderedAccessView() 98 const GrD3DDescriptorHeap::CPUHandle& descriptor = fSamplerDescriptorPool.allocateHandle(gpu); in createSampler() 158 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::HeapPool::allocateHandle( in allocateHandle() function in GrD3DCpuDescriptorManager::HeapPool
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D | GrD3DCpuDescriptorManager.h | 80 GrD3DDescriptorHeap::CPUHandle allocateHandle(GrD3DGpu*);
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkNullDriver.cpp | 66 Handle allocateHandle (Parent parent, const CreateInfo* pCreateInfo, const VkAllocationCallbacks* p… in allocateHandle() function 91 Handle allocateHandle (const CreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator) in allocateHandle() function 116 Handle allocateHandle (Parent parent, const VkAllocationCallbacks* pAllocator) in allocateHandle() function 157 Object* const obj = allocateHandle<Object, Object*>(parent, pCreateInfo, pAllocator); in allocateNonDispHandle() 170 Object* const obj = allocateHandle<Object, Object*>(parent, pAllocator); in allocateNonDispHandle()
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D | vkNullDriverImpl.inl | 7 VK_NULL_RETURN((*pInstance = allocateHandle<Instance, VkInstance>(pCreateInfo, pAllocator))); 13 …VK_NULL_RETURN((*pDevice = allocateHandle<Device, VkDevice>(physicalDevice, pCreateInfo, pAllocato…
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